[Moose-commits] r7575 - Moose/trunk/lib/Moose/Cookbook/Basics

autarch at code2.0beta.co.uk autarch at code2.0beta.co.uk
Fri Feb 6 03:58:25 GMT 2009


Author: autarch
Date: 2009-02-05 19:58:24 -0800 (Thu, 05 Feb 2009)
New Revision: 7575

Modified:
   Moose/trunk/lib/Moose/Cookbook/Basics/Recipe3.pod
Log:
Made an editorial pass over basics recipe 3


Modified: Moose/trunk/lib/Moose/Cookbook/Basics/Recipe3.pod
===================================================================
--- Moose/trunk/lib/Moose/Cookbook/Basics/Recipe3.pod	2009-02-05 23:17:29 UTC (rev 7574)
+++ Moose/trunk/lib/Moose/Cookbook/Basics/Recipe3.pod	2009-02-06 03:58:24 UTC (rev 7575)
@@ -42,34 +42,27 @@
 
 =head1 DESCRIPTION
 
-In this recipe we take a closer look at attributes, and see how 
-some of their more advanced features can be used to create fairly 
-complex behaviors. 
+This recipe shows how various advanced attribute features can be used
+to create complex and powerful behaviors.
 
-The class in this recipe is a classic binary tree, each node in the 
-tree is represented by an instance of the B<BinaryTree> class. Each 
-instance has a C<node> slot to hold an arbitrary value, a C<right> 
-slot to hold the right node, a C<left> slot to hold the left node, 
-and finally a C<parent> slot to hold a reference back up the tree. 
+The example class is a classic binary tree. Each node in the tree is
+itself an instance of C<BinaryTree>. It has a C<node>, which holds
+some arbitrary value. It has C<right> and C<left> attributes, which
+refer to its child trees, and a C<parent>.
 
-Now, let's start with the code. Our first attribute is the C<node> 
-slot, defined as such:
+Let's take a look at the C<node> attribute:
 
   has 'node' => ( is => 'rw', isa => 'Any' );
 
-If you recall from the previous recipes, this slot will have a read/write
-accessor generated for it, and has a type constraint on it. The new item here is
-the type constraint of C<Any>. C<Any> is the "root" of the
-L<Moose::Util::TypeConstraints> type hierarchy. It means exactly what it says:
-I<any> value passes the constraint. Now, you could just as easily have left out
-the C<isa>, leaving the C<node> slot unconstrained and retaining this
-behavior. But in this case, we are really including the type constraint for the
-benefit of other programmers, not the computer. It makes clear my intent that
-the C<node> attribute can be of any type, and that the class is a polymorphic
-container.
+Moose generates a read-write accessor for this attribute. The type
+constraint is C<Any>, which means literally means it can contain
+anything.
 
-Next, let's move on to the C<parent> slot:
+We could have left out the C<isa> option, but in this case, we are
+including ir for the benefit of other programmers, not the computer.
 
+Next, let's move on to the C<parent> attribute:
+
   has 'parent' => (
       is        => 'rw',
       isa       => 'BinaryTree',
@@ -77,27 +70,26 @@
       weak_ref  => 1,
   );
 
-As you already know, this code tells you that C<parent> gets a read/write
-accessor and is constrained to only accept instances of B<BinaryTree>. You will
-of course remember from the second recipe that the C<BinaryTree> type constraint
-is automatically created for us by Moose.
+Again, we have a read-write accessor. This time, the C<isa> option
+says that this attribute must always be an instance of
+C<BinaryTree>. In the second recipe, we saw that every time we create
+a Moose-based class, we also get a corresponding class type
+constraint.
 
-The next attribute option is new, though: the C<predicate> option. 
-This option creates a method which can be used to check whether 
-a given slot (in this case C<parent>) has been initialized. In 
-this case it will create a method called C<has_parent>. Quite simple, 
-and quite handy too.
+The C<predicate> option is new. It creates a method which can be used
+to check whether or not a given attribute has been initialized. In
+this case, the method is named C<has_parent>.
 
-This brings us to our last attribute option, also a new one. Since C<parent> is
-a circular reference (the tree in C<parent> should already have a reference to
-this one, in its C<left> or C<right> node), we want to make sure that it is also
-a weakened reference to avoid memory leaks. The C<weak_ref> attribute option
-will do just that, C<weak_ref> simply takes a boolean value (C<1> or C<0>) and
-then alters the accessor function to weaken the reference to any value stored in
-the C<parent> slot (1).
+This brings us to our last attribute option, C<weak_ref>. Since
+C<parent> is a circular reference (the tree in C<parent> should
+already have a reference to this one, in its C<left> or C<right>
+attribute), we want to make sure that we weaken the reference to avoid
+memory leaks. If C<weak_ref> is true, it alters the accessor function
+so that the reference is weakened when it is set.
 
-Now, onto the C<left> and C<right> attributes. They are essentially identical,
-save for different names, so I will just describe one here:
+Finally, we have the the C<left> and C<right> attributes. They are
+essentially identical except for their names, so we'll just look at
+C<left>:
 
   has 'left' => (
       is        => 'rw',
@@ -107,98 +99,80 @@
       default   => sub { BinaryTree->new( parent => $_[0] ) },
   );
 
-You already know what the C<is>, C<isa> and C<predicate> options do, but now we
-have two new options. These two options are actually linked together, in fact:
-you cannot use the C<lazy> option unless you have set the C<default> option.
-Class creation will fail with an exception (2).
+There are two new options here, C<lazy> and C<default>. These two
+options are linked, and in fact you cannot have a C<lazy> attribute
+unless it has a C<default> (or a C<builder>, but we'll cover that
+later). If you try to make an attribute lazy without a default, class
+creation will fail with an exception. (2)
 
-Before I go into detail about how C<lazy> works, let me first 
-explain how C<default> works, and in particular why it is wrapped 
-in a CODE ref.
+In the second recipe the B<BankAccount>'s C<balance> attribute had a
+default value of C<0>. Given a non-reference, Perl copies the
+I<value>. However, given a reference, it does not do a deep clone,
+instead simply copying the reference. If you just specified a simply
+reference for a default, Perl would create it once and it would be
+shared by all objects with that attribute.
 
-In the second recipe the B<BankAccount>'s C<balance> slot had a 
-default value of C<0>. Since Perl will copy strings and numbers 
-by value, this was all we had to say. But for any other item 
-(ARRAY ref, HASH ref, object instance, etc) you would need to 
-wrap it in a CODE reference, so this:
+As a workaround, we use an anonymous subroutine to generate a new
+reference every time the default is called.
 
-  has 'foo' => ( is => 'rw', default => [] );
-
-is actually illegal in Moose. Instead, what you really want is this:
-
   has 'foo' => ( is => 'rw', default => sub { [] } );
 
-This ensures that each instance of this class will get its own ARRAY ref in the
-C<foo> slot. 
+In fact, using a non-subroutine reference as a default is illegal in Moose.
 
-One other feature of the CODE ref version of the C<default> option is that when
-the subroutine is executed (to get the default value), we pass in the instance
-where the slot will be stored. This can come in quite handy at times, as
-illustrated above, with this code:
+  has 'foo' => ( is => 'rw', default => [] );
 
-  default => sub { BinaryTree->new( parent => $_[0] ) },
+This will blow up, so don't do it.
 
-The default value being generated is a new C<BinaryTree> instance for the
-C<left> (or C<right>) slot. Here we set up the correct relationship by passing
-the current instance as the C<parent> argument to the constructor.
+You'll notice that we use C<$_[0]> in our default sub. When the
+default subroutine is executed, it is called as a method on the
+object.
 
-Now, before we go on to the C<lazy> option, I want you to think 
-for a moment. When an instance of this class is created, and the 
-slots are being initialized, the "normal" behavior would be for 
-the C<left> and C<right> slots to be populated with a new instance
-of B<BinaryTree>. In creating that instance of the C<left> or 
-C<right> slots, we would need to create new instances to populate 
-the C<left> and C<right> slots of I<those> instances. This would 
-continue in an I<infinitely recursive spiral of death> until you had 
-exhausted all available memory on your machine.
+In our case, we're making a new C<BinaryTree> object in our default,
+with the current tree as the parent.
 
-This is, of course, not good :)
+Normally, when an object is instantiated, any defaults are evaluted
+immediately. With our C<BinaryTree> class, this would be a big
+problem! We'd create the first object, which would immediately try to
+populate its C<left> and C<right> attributes, which would create a new
+C<BinaryTree>, which would populate I<its> C<left> and C<right>
+slots. Kaboom!
 
-Which brings us to the C<lazy> attribute option. The C<lazy> option does just
-what it says: it lazily initializes the slot within the instance. This means
-that it waits till absolutely the I<latest> possible moment to populate the
-slot. So if you, the user, store a value in the slot, everything works normally,
-and what you pass in is stored. However, if you I<read> the slot I<before>
-storing a value in it, then at that I<exact> moment (and no sooner), the slot
-will be populated with the value of the C<default> option.
+By making our C<left> and C<right> attributes C<lazy>, we avoid this
+problem. If the attribute has a value when it is read, the default is
+never executed at all.
 
-This option is what allows the B<BinaryTree> class to instantiate
-objects without fear of the I<infinitely recursive spiral of death>
-mentioned earlier.
+We still have one last bit of behavior to add. The autogenerated
+C<right> and C<left> accessors are not quite correct. When one of
+these is set, we want to make sure that we update the parent of the
+C<left> or C<right> attribute's tree.
 
-So, we have described a quite complex set of behaviors here, and not one method
-had to be written. But wait, we aren't quite done yet; the autogenerated
-C<right> and C<left> accessors are not completely correct. They will not install
-the parental relationships that we need. We could write our own accessors, but
-that would require us to implement all those features we got automatically (type
-constraints, lazy initialization, and so on). Instead, we use method modifiers
-again:
+We could write our own accessors, but then why use Moose at all?
+Instead, we use method modifiers:
 
   before 'right', 'left' => sub {
       my ( $self, $tree ) = @_;
       $tree->parent($self) if defined $tree;
   };
 
-This is a C<before> modifier, just like we saw in the second recipe, but with
-two slight differences. First, we are applying this to more than one method at a
-time. Since both the C<left> and C<right> methods need the same feature, it
-makes sense. The second difference is that we are not wrapping an inherited
-method anymore, but instead a method of our own local class. Wrapping local
-methods is no different, the only requirement is that the wrappee be created
-before the wrapper (after all, you cannot wrap something which doesn't exist,
+This is a C<before> modifier, just like we saw in the second recipe,
+but with two slight differences. First, we are applying the modifier
+to more than one method at a time, because both C<left> and C<right>
+attributes need the same behavior. The other difference is that we are
+not wrapping an inherited method, but rather a method from our own
+local class. Wrapping local methods is no different, the only
+requirement is that the wrappee must exist before the wrapper is
+defined (after all, you cannot wrap something which doesn't exist,
 right?).
 
-Now, as with all the other recipes, you can go about using 
-B<BinaryTree> like any other Perl 5 class. A more detailed example of its
-usage can be found in F<t/000_recipes/003_recipe.t>.
+As with all the other recipes, B<BinaryTree> can be used just like any
+other Perl 5 class. A more detailed example of its usage can be found
+in F<t/000_recipes/003_recipe.t>.
 
 =head1 CONCLUSION
 
-This recipe introduced you to some of the more advanced behavioral 
-possibilities of Moose's attribute mechanism. I hope that it has 
-opened your mind to the powerful possibilities of Moose. In the next 
-recipe we explore how we can create custom subtypes and take 
-advantage of the plethora of useful modules out on CPAN with Moose.
+This recipe introduced several of Moose's advanced features. We hope
+that this inspires you to think of other ways these features can be
+used to simplify your code.
 
 =head1 FOOTNOTES
 
@@ -206,20 +180,20 @@
 
 =item (1)
 
-Weak references are tricky things, and should be used sparingly 
-and appropriately (such as in the case of circular refs). If you 
-are not careful, you will have slot values disappear "mysteriously"
-because perls reference counting garbage collector has gone and 
-removed the item you are weak-referencing. 
+Weak references are tricky things, and should be used sparingly and
+appropriately (such as in the case of circular refs). If you are not
+careful, attribute values could disappear "mysteriously" because
+Perl's reference counting garbage collector has gone and removed the
+item you are weak-referencing.
 
 In short, don't use them unless you know what you are doing :)
 
 =item (2)
 
-You I<can> use the C<default> option without the C<lazy> option if 
-you like, as we showed in the second recipe.
+You I<can> use the C<default> option without the C<lazy> option if you
+like, as we showed in the second recipe.
 
-And actually, you can use C<builder> instead of C<default>. See
+Also, you can use C<builder> instead of C<default>. See
 L<Moose::Cookbook::Basics::Recipe9> for details.
 
 =back




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